Darkness
//Godot Wild Jam 50 entry
Darkness is a game about a tribe member who is performing a ritual of entering into adulthood... by keeping the fire and confronting ghosts. Rituals do be strange sometimes.
~~~PLEASE READ THIS PART~~~
-WASD or ARROW KEYS for movement
-P or ESC for pausing and settings menu (you can change volume and pixelezation)
-Keep the ghosts from your campfire by running into them.
-If you stay in darkness without a lit up torch you will loose
-Find firewood and bring it back to the fire
-It is a highscore kinda game, you can't win, sorry
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Some small snipptes of code were taken from my previous godot projects, however the vast majority was written during the jam. (I'm Jul#5331 on Discord btw and https://j2814.itch.io/ on itch)
All 3d meshes and materials were made during the jam by Ant#8701 on Discord, here is his artstation and linked in: https://www.artstation.com/dwantin ; https://www.linkedin.com/in/antontcepov/
All the sounds were made during the jam in Ableton. All samples used are either free or were bought by me at some point in the past. Check out my ambient project if you curios: https://potok.bandcamp.com/
Game was made in Godot 3.5
ASSETS USED
- Animations were taken from mixamo: https://www.mixamo.com/#/
- Font "november" by Tepid Monkey was taken from this link: https://www.1001fonts.com/users/tepidmonkey/\
- Ground texture was taken from Jairo Alzate here: https://www.behance.net/gallery/97112307/Stylized-Ground-Free-Download
P.S.
It is our first Godot project, don't be too harsh please >.<
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